"This is what we have defined as Near Future Design.
A performative dimension in which the observation of the state of the arts and technologies meets anthropological and ethnographical observation."
"
- The Design Fictions
- Simulacra
- Transmedia Narratives "
- the output of the Design Fiction phase, thus, is constituted by a set of Transmedia Narratives implementing the simulacrum for the story;
- the Transmedia Narrative is a multi-modal storytelling technique which is able to move and combine the effects of multiple media, from physical objects, to websites, urban interventions and more."
"If, as suggested by Baudrillard, we were to simulate as closely as possible a fake holdup, we just would not be able to do it, because the people and, in general, the “machine”, the process through which people constantly interpret the reality they have around them, would not be able to distinguish the signals of what is real and fake/simulated."
Transmedia Narratives
a transmedia story represents the integration of entertainment experiences across a range of different media platformsHenry Jenkins, 2007
Narratives (transmedia narratives)
the poetics of design fiction
Ghost in the shell (I) 片段欣賞 搜捕罪犯 + 格鬥
(II) 雜貨店
Step 1: Writing Phase
依照論文中的步驟, (1) 寫下一段自己過去特別的, 難忘的經驗
(2) 將這段經驗的時代移植到科幻劇情中 (以 攻殼 I, II 的片段為例), 重新書寫
Step 2: Developing Basic Rules of Fiction
發展 6 個 what if
Step 3: Experimental process of world-making
Step 4: Prototyping design fiction
http://www.tstoryteller.com/case-study-categories/publishing
http://www.transmedia.tft.ucla.edu/
Reference:
布希亞
EX 4:
發展敘事
完成上述方法第一與第二步
形式: 微小說 (文字敘述至少 1000 字 ) + 插圖 (至少1張)
期限 2013/12/23
沒有留言:
張貼留言